

Is it reasonable to get good at winning in 10-12 minutes?Īnywho, I'm having tons of fun playing this game, and hope that there's some interest in having conversation about it on these boards. But, my games tend to take 30-45 minutes, which I'd like to cut down. I've found I tend to win by out-microing my opponent in battle, and choosing good counters to his strategy. In this case, I usually lose my hero, which sets me back pretty badly. Any time I try to harass early, I find that the opponent has a decent army sitting in his base, even if I send my hero there as soon as he pops from the altar. One thing I've found is that I'm very poor at closing out games early. Generally, the games I've won are won when I get around 5 dryads and 3 bears in my army, with heroes around level 5 or 6. I usually try to get a Brewmaster for my 2nd hero, I like the extra tanking until I tech to tier 3 and get some bears. If I see UD, I'll go heavy on archers to take care of crypt fiends. If I see Orcs or Humans, I'll go more hunts. So, 2-3 hunts and 5 archers is usually my starting army. Pump out 5 archers rallied to DH, who is creeping Queue up more wisps, building a couple more moonwells and eventually rocking 6-7 total on lumber I'm not good enough to start messing around yet. I've learned to take a bit more of a balanced approach, creeping pretty aggressively, keeping a balance of tier 1 units around until it seems like a good time to tech, scouting more effectively, and changing up my plans if I see that the opponent is going mass crypt fiends or something.Īnywho, my build order is pretty standard. When I get wrecked, it seems to be because I attempt to tech to fast and leave myself vulnerable to an early rush. So, I soon swapped over to Night Elf and have since gone 5 and 4. I don't particularly enjoy fragile, ranged units as my hero. I really didn't enjoy playing human for the primary reason that the Archmage, who seems to be the go-to 1st hero, really isn't my cup of tea. I started playing as human, and lost my first half-dozen games or so with them. The in-game result of this is that when I clash with the enemy, they almost invariably have bigger armies, higher level heroes, better tech, etc. When I watch the replays of my games, I notice that their bases go up way quicker than mine, even though I am building at what feels like max efficiency. My biggest struggle in getting into 1v1s is that most people who I end up matched up with are level 20+ and seem to have been playing for quite a while and are able to play far more efficiently than I. Less than 10k people seem to be playing at any given time, but I guess that's not so bad. The online community for WCIII is pretty small these days. Then, I did what I never did before and started dabbling in online play. The videos rekindled my interest in WCIII, and I went and downloaded both RoC and tFT and played through both campaigns in their entireties. I guess he got back into the game in 2011 or thereabouts, after taking a several year hiatus following his original multi-year stint of WCIII addiction, and decided to do some commentaries, which I found both enjoyable and informational. Recently, I came across some WCIII gameplay commentaries on YouTube by a guy by the name of steveschwindt. In truth, they really spawned my love for the Warcraft universe and led to my countless hours of enjoyment of the Burning Crusade and Wrath of the Lich King expansions of World of Warcraft. For some reason, I only played campaign and never really delved into any online play, but I absolutely loved the games.

Back in '03/'04, I played myself a fair bit of WCIII: Reign of Chaos and WCIII: The Frozen Throne.
