


On each turn dice are rolled to determine what resources the island produces. In Catan (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. A detailed timeline of the development and publication of the game can be found at, for those interested. However, for some reason admins continue to accept 'corrections' of the publication date to 1962. This is incorrect information from Sid Sackson's diaries, correspondence, and royalty statements prove that it was published in 1964. The original version is part of the 3M Bookshelf Series. Note: many books and websites list this as a 1962 publication. Some versions of the 3M bookshelf edition included rules for a 2-player variant. The game is a race to acquire the greatest wealth. This Sid Sackson classic has taken many different forms over the years depending on the publisher. All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business. As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains. In Acquire, each player strategically invests in businesses, trying to retain a majority of stock.
